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Professional Portfolio

Welcome to my portfolio. I am a principal designer at Relic Entertainment with 15 years of design experience, mostly in the areas of gameplay and technical design. I am currently the lead gameplay designer on an unannounced project. 

I enjoy delving many other areas of design such as UI, progression, level design when the opportunity arises, but mix of technical and design challenges of gameplay and combat are the areas where I enjoy working most.  

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